Yuamu Ohdo

Main: 37 Extra: 3
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
900
DEF:
900
[REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, reveal 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" in your hand. [EFFECT] Set 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard in your Spell & Trap Zone.
ATK:
1200
DEF:
600
[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Level 7 Dragon Type monster in Attack Position. This turn, you can only attack with High Dragon or Dragon Type monsters.
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.
ATK:
0
DEF:
0
[REQUIREMENT] Send the top 2 cards of your Deck and this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" from your hand to your field in face-up Defense Position. Then, you can add 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard to your hand.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.
Main: 37 Extra: 3
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
900
DEF:
900
[REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, reveal 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" in your hand. [EFFECT] Set 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard in your Spell & Trap Zone.
ATK:
1200
DEF:
600
[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Level 7 Dragon Type monster in Attack Position. This turn, you can only attack with High Dragon or Dragon Type monsters.
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.
ATK:
0
DEF:
0
[REQUIREMENT] Send the top 2 cards of your Deck and this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" from your hand to your field in face-up Defense Position. Then, you can add 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard to your hand.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.
ATK:
1400
DEF:
0
[REQUIREMENT] You Normal Summoned this card this turn and have another face-up Dragon Type monster on your field. [EFFECT] Inflict damage to your opponent equal to [the number of monsters on their field] x 100.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.
ATK:
300
DEF:
300
[REQUIREMENT] You have "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" face-up on your field during your Main Phase this card was Normal or Special Summoned. [EFFECT] Inflict 600 damage to your opponent.
ATK:
900
DEF:
900
[REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, reveal 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" in your hand. [EFFECT] Set 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard in your Spell & Trap Zone.
ATK:
1200
DEF:
600
[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a Level 7 Dragon Type monster in Attack Position. This turn, you can only attack with High Dragon or Dragon Type monsters.
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.
ATK:
0
DEF:
0
[REQUIREMENT] Send the top 2 cards of your Deck and this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" from your hand to your field in face-up Defense Position. Then, you can add 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard to your hand.
ATK:
300
DEF:
1300
[REQUIREMENT] Your opponent has a face-up Level 7 or higher monster on their field and you have 2 face-up non-Level 3 Dragon Type monsters on your field. [EFFECT] Draw 1 card.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.
[REQUIREMENT] You have a face-up Dragon Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
Main: 37
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
Main: 37
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
ATK:
0
DEF:
1000
[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.
ATK:
1000
DEF:
1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
1200
DEF:
800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
ATK:
800
DEF:
2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
1600
DEF:
1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
ATK:
2400
DEF:
1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.
[REQUIREMENT] None [EFFECT] Fusion Summon a Warrior Type monster that cannot be Special Summoned except by Fusion Summon by placing monsters from your field and/or Graveyard on the bottom of the owner's Deck in any order as material.
[REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Level 5 or lower Normal Monster from your Graveyard face-up to your field, then you can add 1 "Fusion" from your Graveyard to your hand.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
Main: 37
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
Main: 37
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
ATK:
0
DEF:
1000
[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.
ATK:
1000
DEF:
1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
1200
DEF:
800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
ATK:
800
DEF:
2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
1600
DEF:
1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
ATK:
2400
DEF:
1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.
[REQUIREMENT] None [EFFECT] Fusion Summon a Warrior Type monster that cannot be Special Summoned except by Fusion Summon by placing monsters from your field and/or Graveyard on the bottom of the owner's Deck in any order as material.
[REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Level 5 or lower Normal Monster from your Graveyard face-up to your field, then you can add 1 "Fusion" from your Graveyard to your hand.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
Main: 38
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
4000
DEF:
2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
1500
DEF:
1600
If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.
ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.
ATK:
2400
DEF:
1600
You can Tribute Summon this card in Attack Position by Tributing 1 face-up "Cyber Dragon". [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, place 1 card from your hand on top of the Deck. [EFFECT] Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
Main: 38
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
4000
DEF:
2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
1500
DEF:
1600
If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.
ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.
ATK:
2400
DEF:
1600
You can Tribute Summon this card in Attack Position by Tributing 1 face-up "Cyber Dragon". [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, place 1 card from your hand on top of the Deck. [EFFECT] Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.
ATK:
1200
DEF:
200
[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.
ATK:
2100
DEF:
1600
If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] None [EFFECT] None
ATK:
4000
DEF:
2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
1500
DEF:
1600
If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.
ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.
ATK:
2400
DEF:
1600
You can Tribute Summon this card in Attack Position by Tributing 1 face-up "Cyber Dragon". [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, place 1 card from your hand on top of the Deck. [EFFECT] Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.
ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] This card can attack twice per turn.
ATK:
1100
DEF:
600
[REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Cyber Dragon".
[REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
Main: 37
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
Main: 37
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
ATK:
1000
DEF:
1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
ATK:
1200
DEF:
800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
ATK:
800
DEF:
2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].
ATK:
1600
DEF:
1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
ATK:
2400
DEF:
1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.
[REQUIREMENT] None [EFFECT] Both players discard as many cards as possible from their hands. You can make 1 face-up monster on your field gain ATK equal to [the number of cards sent to the Graveyard by this effect] x 300 until the end of this turn.
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.
[REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
[REQUIREMENT] None [EFFECT] Fusion Summon a Warrior Type monster that cannot be Special Summoned except by Fusion Summon by placing monsters from your field and/or Graveyard on the bottom of the owner's Deck in any order as material.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
ATK:
1200
DEF:
800
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
ATK:
600
DEF:
1000
A dragon child with hidden potential. It dreams of those goggles that show a vast virtual world.
ATK:
1800
DEF:
1600
A flying dragon that can transform itself freely. By logging the enemy's movement, it performs the most optimal update for itself.
[REQUIREMENT] When a Spell Card on your field is destroyed by an opponent's card effect. [EFFECT] Destroy 1 Spell/Trap Card on either side of the field.
ATK:
1400
DEF:
0
[REQUIREMENT] You Normal Summoned this card this turn and have another face-up Dragon Type monster on your field. [EFFECT] Inflict damage to your opponent equal to [the number of monsters on their field] x 100.
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you sent a Spell Card to the Graveyard to meet the requirement and your LP are 1000 or lower, draw 1 additional card.
ATK:
1200
DEF:
1400
A spirit of the forest powered by the surrounding trees and wildlife.
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